\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
\mathsf{fma}\left(3, z \cdot z, x \cdot y\right)double f(double x, double y, double z) {
double r521203 = x;
double r521204 = y;
double r521205 = r521203 * r521204;
double r521206 = z;
double r521207 = r521206 * r521206;
double r521208 = r521205 + r521207;
double r521209 = r521208 + r521207;
double r521210 = r521209 + r521207;
return r521210;
}
double f(double x, double y, double z) {
double r521211 = 3.0;
double r521212 = z;
double r521213 = r521212 * r521212;
double r521214 = x;
double r521215 = y;
double r521216 = r521214 * r521215;
double r521217 = fma(r521211, r521213, r521216);
return r521217;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Taylor expanded around 0 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(+ (* (* 3 z) z) (* y x))
(+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))