Average Error: 0.1 → 0.1
Time: 18.5s
Precision: 64
\[\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z\]
\[\mathsf{fma}\left(3, z \cdot z, x \cdot y\right)\]
\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
\mathsf{fma}\left(3, z \cdot z, x \cdot y\right)
double f(double x, double y, double z) {
        double r521203 = x;
        double r521204 = y;
        double r521205 = r521203 * r521204;
        double r521206 = z;
        double r521207 = r521206 * r521206;
        double r521208 = r521205 + r521207;
        double r521209 = r521208 + r521207;
        double r521210 = r521209 + r521207;
        return r521210;
}

double f(double x, double y, double z) {
        double r521211 = 3.0;
        double r521212 = z;
        double r521213 = r521212 * r521212;
        double r521214 = x;
        double r521215 = y;
        double r521216 = r521214 * r521215;
        double r521217 = fma(r521211, r521213, r521216);
        return r521217;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Target

Original0.1
Target0.1
Herbie0.1
\[\left(3 \cdot z\right) \cdot z + y \cdot x\]

Derivation

  1. Initial program 0.1

    \[\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z\]
  2. Taylor expanded around 0 0.1

    \[\leadsto \color{blue}{3 \cdot {z}^{2} + x \cdot y}\]
  3. Simplified0.1

    \[\leadsto \color{blue}{\mathsf{fma}\left(3, z \cdot z, x \cdot y\right)}\]
  4. Final simplification0.1

    \[\leadsto \mathsf{fma}\left(3, z \cdot z, x \cdot y\right)\]

Reproduce

herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y z)
  :name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
  :precision binary64

  :herbie-target
  (+ (* (* 3 z) z) (* y x))

  (+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))