\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y
y \cdot \left(x - z\right)
double f(double x, double y, double z) {
double r597584 = x;
double r597585 = y;
double r597586 = r597584 * r597585;
double r597587 = z;
double r597588 = r597585 * r597587;
double r597589 = r597586 - r597588;
double r597590 = r597585 * r597585;
double r597591 = r597589 - r597590;
double r597592 = r597591 + r597590;
return r597592;
}
double f(double x, double y, double z) {
double r597593 = y;
double r597594 = x;
double r597595 = z;
double r597596 = r597594 - r597595;
double r597597 = r597593 * r597596;
return r597597;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.2 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.2
Simplified0.0
Final simplification0.0
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (- x z) y)
(+ (- (- (* x y) (* y z)) (* y y)) (* y y)))