\left(\left(\left(x + y\right) + z\right) - z \cdot \log t\right) + \left(a - 0.5\right) \cdot b
\mathsf{fma}\left(z, 1 - \log t, \mathsf{fma}\left(a - 0.5, b, x + y\right)\right)double f(double x, double y, double z, double t, double a, double b) {
double r418233 = x;
double r418234 = y;
double r418235 = r418233 + r418234;
double r418236 = z;
double r418237 = r418235 + r418236;
double r418238 = t;
double r418239 = log(r418238);
double r418240 = r418236 * r418239;
double r418241 = r418237 - r418240;
double r418242 = a;
double r418243 = 0.5;
double r418244 = r418242 - r418243;
double r418245 = b;
double r418246 = r418244 * r418245;
double r418247 = r418241 + r418246;
return r418247;
}
double f(double x, double y, double z, double t, double a, double b) {
double r418248 = z;
double r418249 = 1.0;
double r418250 = t;
double r418251 = log(r418250);
double r418252 = r418249 - r418251;
double r418253 = a;
double r418254 = 0.5;
double r418255 = r418253 - r418254;
double r418256 = b;
double r418257 = x;
double r418258 = y;
double r418259 = r418257 + r418258;
double r418260 = fma(r418255, r418256, r418259);
double r418261 = fma(r418248, r418252, r418260);
return r418261;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a




Bits error versus b
| Original | 0.1 |
|---|---|
| Target | 0.4 |
| Herbie | 0.1 |
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y z t a b)
:name "Numeric.SpecFunctions:logBeta from math-functions-0.1.5.2, A"
:precision binary64
:herbie-target
(+ (+ (+ x y) (/ (* (- 1 (pow (log t) 2)) z) (+ 1 (log t)))) (* (- a 0.5) b))
(+ (- (+ (+ x y) z) (* z (log t))) (* (- a 0.5) b)))