\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}\frac{1}{\sqrt[3]{y} \cdot \sqrt[3]{y}} \cdot \left(\left(\sqrt[3]{\frac{1}{x}} \cdot \sqrt[3]{\frac{1}{x}}\right) \cdot \frac{\frac{\sqrt[3]{\frac{1}{x}}}{\sqrt[3]{y}}}{\mathsf{fma}\left(z, z, 1\right)}\right)double f(double x, double y, double z) {
double r419395 = 1.0;
double r419396 = x;
double r419397 = r419395 / r419396;
double r419398 = y;
double r419399 = z;
double r419400 = r419399 * r419399;
double r419401 = r419395 + r419400;
double r419402 = r419398 * r419401;
double r419403 = r419397 / r419402;
return r419403;
}
double f(double x, double y, double z) {
double r419404 = 1.0;
double r419405 = y;
double r419406 = cbrt(r419405);
double r419407 = r419406 * r419406;
double r419408 = r419404 / r419407;
double r419409 = 1.0;
double r419410 = x;
double r419411 = r419409 / r419410;
double r419412 = cbrt(r419411);
double r419413 = r419412 * r419412;
double r419414 = r419412 / r419406;
double r419415 = z;
double r419416 = fma(r419415, r419415, r419404);
double r419417 = r419414 / r419416;
double r419418 = r419413 * r419417;
double r419419 = r419408 * r419418;
return r419419;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 6.1 |
|---|---|
| Target | 5.5 |
| Herbie | 6.4 |
Initial program 6.1
Simplified6.3
rmApplied *-un-lft-identity6.3
Applied add-cube-cbrt6.9
Applied div-inv6.9
Applied times-frac6.9
Applied times-frac6.6
Simplified6.6
rmApplied *-un-lft-identity6.6
Applied *-un-lft-identity6.6
Applied cbrt-prod6.6
Applied add-cube-cbrt6.7
Applied times-frac6.7
Applied times-frac6.4
Simplified6.4
Final simplification6.4
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y z)
:name "Statistics.Distribution.CauchyLorentz:$cdensity from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(if (< (* y (+ 1 (* z z))) #f) (/ (/ 1 y) (* (+ 1 (* z z)) x)) (if (< (* y (+ 1 (* z z))) 8.680743250567252e+305) (/ (/ 1 x) (* (+ 1 (* z z)) y)) (/ (/ 1 y) (* (+ 1 (* z z)) x))))
(/ (/ 1 x) (* y (+ 1 (* z z)))))