\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}}\begin{array}{l}
\mathbf{if}\;z \le -1.21372963348103654 \cdot 10^{154}:\\
\;\;\;\;-y \cdot x\\
\mathbf{elif}\;z \le 8.84000957203954817 \cdot 10^{95}:\\
\;\;\;\;y \cdot \left(x \cdot \frac{z}{\sqrt{z \cdot z - t \cdot a}}\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}double f(double x, double y, double z, double t, double a) {
double r264413 = x;
double r264414 = y;
double r264415 = r264413 * r264414;
double r264416 = z;
double r264417 = r264415 * r264416;
double r264418 = r264416 * r264416;
double r264419 = t;
double r264420 = a;
double r264421 = r264419 * r264420;
double r264422 = r264418 - r264421;
double r264423 = sqrt(r264422);
double r264424 = r264417 / r264423;
return r264424;
}
double f(double x, double y, double z, double t, double a) {
double r264425 = z;
double r264426 = -1.2137296334810365e+154;
bool r264427 = r264425 <= r264426;
double r264428 = y;
double r264429 = x;
double r264430 = r264428 * r264429;
double r264431 = -r264430;
double r264432 = 8.840009572039548e+95;
bool r264433 = r264425 <= r264432;
double r264434 = r264425 * r264425;
double r264435 = t;
double r264436 = a;
double r264437 = r264435 * r264436;
double r264438 = r264434 - r264437;
double r264439 = sqrt(r264438);
double r264440 = r264425 / r264439;
double r264441 = r264429 * r264440;
double r264442 = r264428 * r264441;
double r264443 = r264433 ? r264442 : r264430;
double r264444 = r264427 ? r264431 : r264443;
return r264444;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 24.5 |
|---|---|
| Target | 8.0 |
| Herbie | 6.6 |
if z < -1.2137296334810365e+154Initial program 54.5
Taylor expanded around -inf 1.7
Simplified1.7
if -1.2137296334810365e+154 < z < 8.840009572039548e+95Initial program 10.8
rmApplied *-un-lft-identity10.8
Applied sqrt-prod10.8
Applied times-frac8.8
Simplified8.8
rmApplied associate-*l*9.0
if 8.840009572039548e+95 < z Initial program 43.1
Taylor expanded around inf 3.0
Simplified3.0
Final simplification6.6
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y z t a)
:name "Statistics.Math.RootFinding:ridders from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(if (< z -3.1921305903852764e+46) (- (* y x)) (if (< z 5.976268120920894e+90) (/ (* x z) (/ (sqrt (- (* z z) (* a t))) y)) (* y x)))
(/ (* (* x y) z) (sqrt (- (* z z) (* t a)))))