Average Error: 0.1 → 0.1
Time: 8.6s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r227232 = x;
        double r227233 = y;
        double r227234 = sin(r227233);
        double r227235 = r227232 + r227234;
        double r227236 = z;
        double r227237 = cos(r227233);
        double r227238 = r227236 * r227237;
        double r227239 = r227235 + r227238;
        return r227239;
}

double f(double x, double y, double z) {
        double r227240 = x;
        double r227241 = y;
        double r227242 = sin(r227241);
        double r227243 = r227240 + r227242;
        double r227244 = z;
        double r227245 = cos(r227241);
        double r227246 = r227244 * r227245;
        double r227247 = r227243 + r227246;
        return r227247;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2020047 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  :precision binary64
  (+ (+ x (sin y)) (* z (cos y))))