\left(x \cdot y + z \cdot t\right) + a \cdot b
\left(x \cdot y + z \cdot t\right) + a \cdot b
double f(double x, double y, double z, double t, double a, double b) {
double r129596 = x;
double r129597 = y;
double r129598 = r129596 * r129597;
double r129599 = z;
double r129600 = t;
double r129601 = r129599 * r129600;
double r129602 = r129598 + r129601;
double r129603 = a;
double r129604 = b;
double r129605 = r129603 * r129604;
double r129606 = r129602 + r129605;
return r129606;
}
double f(double x, double y, double z, double t, double a, double b) {
double r129607 = x;
double r129608 = y;
double r129609 = r129607 * r129608;
double r129610 = z;
double r129611 = t;
double r129612 = r129610 * r129611;
double r129613 = r129609 + r129612;
double r129614 = a;
double r129615 = b;
double r129616 = r129614 * r129615;
double r129617 = r129613 + r129616;
return r129617;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020047
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
:precision binary64
(+ (+ (* x y) (* z t)) (* a b)))