\frac{x \cdot 100}{x + y}\frac{\frac{x}{x + y}}{\frac{1}{100}}double f(double x, double y) {
double r893529 = x;
double r893530 = 100.0;
double r893531 = r893529 * r893530;
double r893532 = y;
double r893533 = r893529 + r893532;
double r893534 = r893531 / r893533;
return r893534;
}
double f(double x, double y) {
double r893535 = x;
double r893536 = y;
double r893537 = r893535 + r893536;
double r893538 = r893535 / r893537;
double r893539 = 1.0;
double r893540 = 100.0;
double r893541 = r893539 / r893540;
double r893542 = r893538 / r893541;
return r893542;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.4
rmApplied associate-/l*0.2
rmApplied div-inv0.2
Applied associate-/r*0.2
Final simplification0.2
herbie shell --seed 2020047
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:precision binary64
:herbie-target
(* (/ x 1) (/ 100 (+ x y)))
(/ (* x 100) (+ x y)))