\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r812324 = x;
double r812325 = y;
double r812326 = z;
double r812327 = t;
double r812328 = r812326 * r812327;
double r812329 = r812325 - r812328;
double r812330 = r812324 / r812329;
return r812330;
}
double f(double x, double y, double z, double t) {
double r812331 = x;
double r812332 = y;
double r812333 = z;
double r812334 = t;
double r812335 = r812333 * r812334;
double r812336 = r812332 - r812335;
double r812337 = r812331 / r812336;
return r812337;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.8 |
|---|---|
| Target | 1.6 |
| Herbie | 2.8 |
Initial program 2.8
Final simplification2.8
herbie shell --seed 2020047
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))