x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
double r839650 = x;
double r839651 = y;
double r839652 = z;
double r839653 = r839651 * r839652;
double r839654 = r839650 - r839653;
return r839654;
}
double f(double x, double y, double z) {
double r839655 = x;
double r839656 = y;
double r839657 = z;
double r839658 = r839656 * r839657;
double r839659 = r839655 - r839658;
return r839659;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020047
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))