\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\left|\frac{x}{y}\right| \cdot \left|\frac{x}{y}\right| + \sqrt{\left|\frac{z}{t}\right|} \cdot {\left(\sqrt{\left|\frac{z}{t}\right|}\right)}^{3}double f(double x, double y, double z, double t) {
double r752619 = x;
double r752620 = r752619 * r752619;
double r752621 = y;
double r752622 = r752621 * r752621;
double r752623 = r752620 / r752622;
double r752624 = z;
double r752625 = r752624 * r752624;
double r752626 = t;
double r752627 = r752626 * r752626;
double r752628 = r752625 / r752627;
double r752629 = r752623 + r752628;
return r752629;
}
double f(double x, double y, double z, double t) {
double r752630 = x;
double r752631 = y;
double r752632 = r752630 / r752631;
double r752633 = fabs(r752632);
double r752634 = r752633 * r752633;
double r752635 = z;
double r752636 = t;
double r752637 = r752635 / r752636;
double r752638 = fabs(r752637);
double r752639 = sqrt(r752638);
double r752640 = 3.0;
double r752641 = pow(r752639, r752640);
double r752642 = r752639 * r752641;
double r752643 = r752634 + r752642;
return r752643;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 33.9 |
|---|---|
| Target | 0.4 |
| Herbie | 0.6 |
Initial program 33.9
rmApplied add-sqr-sqrt34.0
Simplified33.9
Simplified19.4
rmApplied add-sqr-sqrt19.4
Simplified19.4
Simplified0.4
rmApplied add-sqr-sqrt0.5
Applied associate-*l*0.5
Simplified0.6
Final simplification0.6
herbie shell --seed 2020047
(FPCore (x y z t)
:name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
:precision binary64
:herbie-target
(+ (pow (/ x y) 2) (pow (/ z t) 2))
(+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))