2 \cdot \left(x \cdot x + x \cdot y\right)
\left(x \cdot \left(x + y\right)\right) \cdot 2
double f(double x, double y) {
double r664478 = 2.0;
double r664479 = x;
double r664480 = r664479 * r664479;
double r664481 = y;
double r664482 = r664479 * r664481;
double r664483 = r664480 + r664482;
double r664484 = r664478 * r664483;
return r664484;
}
double f(double x, double y) {
double r664485 = x;
double r664486 = y;
double r664487 = r664485 + r664486;
double r664488 = r664485 * r664487;
double r664489 = 2.0;
double r664490 = r664488 * r664489;
return r664490;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020047
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (* x 2) (+ x y))
(* 2 (+ (* x x) (* x y))))