\left(x + y\right) \cdot \left(z + 1\right)
\left(x + y\right) \cdot \left(z + 1\right)
double f(double x, double y, double z) {
double r25586 = x;
double r25587 = y;
double r25588 = r25586 + r25587;
double r25589 = z;
double r25590 = 1.0;
double r25591 = r25589 + r25590;
double r25592 = r25588 * r25591;
return r25592;
}
double f(double x, double y, double z) {
double r25593 = x;
double r25594 = y;
double r25595 = r25593 + r25594;
double r25596 = z;
double r25597 = 1.0;
double r25598 = r25596 + r25597;
double r25599 = r25595 * r25598;
return r25599;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020047
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, G"
:precision binary64
(* (+ x y) (+ z 1)))