\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}\frac{\sqrt{1}}{y} \cdot \frac{\frac{\sqrt{1}}{\sqrt{1 + z \cdot z} \cdot x}}{\sqrt{1 + z \cdot z}}double f(double x, double y, double z) {
double r398805 = 1.0;
double r398806 = x;
double r398807 = r398805 / r398806;
double r398808 = y;
double r398809 = z;
double r398810 = r398809 * r398809;
double r398811 = r398805 + r398810;
double r398812 = r398808 * r398811;
double r398813 = r398807 / r398812;
return r398813;
}
double f(double x, double y, double z) {
double r398814 = 1.0;
double r398815 = sqrt(r398814);
double r398816 = y;
double r398817 = r398815 / r398816;
double r398818 = z;
double r398819 = r398818 * r398818;
double r398820 = r398814 + r398819;
double r398821 = sqrt(r398820);
double r398822 = x;
double r398823 = r398821 * r398822;
double r398824 = r398815 / r398823;
double r398825 = r398824 / r398821;
double r398826 = r398817 * r398825;
return r398826;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 6.1 |
|---|---|
| Target | 5.5 |
| Herbie | 6.4 |
Initial program 6.1
rmApplied *-un-lft-identity6.1
Applied add-sqr-sqrt6.1
Applied times-frac6.1
Applied times-frac6.4
Simplified6.4
rmApplied add-sqr-sqrt6.4
Applied associate-/r*6.4
rmApplied associate-/l/6.4
Final simplification6.4
herbie shell --seed 2020047
(FPCore (x y z)
:name "Statistics.Distribution.CauchyLorentz:$cdensity from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(if (< (* y (+ 1 (* z z))) #f) (/ (/ 1 y) (* (+ 1 (* z z)) x)) (if (< (* y (+ 1 (* z z))) 8.680743250567252e+305) (/ (/ 1 x) (* (+ 1 (* z z)) y)) (/ (/ 1 y) (* (+ 1 (* z z)) x))))
(/ (/ 1 x) (* y (+ 1 (* z z)))))