x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r170290 = x;
double r170291 = 2.0;
double r170292 = r170290 * r170291;
double r170293 = y;
double r170294 = r170292 - r170293;
return r170294;
}
double f(double x, double y) {
double r170295 = x;
double r170296 = 2.0;
double r170297 = r170295 * r170296;
double r170298 = y;
double r170299 = r170297 - r170298;
return r170299;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))