x \cdot \left(1 - y\right)
1 \cdot x + \left(-y\right) \cdot x
double f(double x, double y) {
double r165935 = x;
double r165936 = 1.0;
double r165937 = y;
double r165938 = r165936 - r165937;
double r165939 = r165935 * r165938;
return r165939;
}
double f(double x, double y) {
double r165940 = 1.0;
double r165941 = x;
double r165942 = r165940 * r165941;
double r165943 = y;
double r165944 = -r165943;
double r165945 = r165944 * r165941;
double r165946 = r165942 + r165945;
return r165946;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
rmApplied sub-neg0.0
Applied distribute-lft-in0.0
Simplified0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, H"
:precision binary64
(* x (- 1 y)))