\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r163363 = x;
double r163364 = y;
double r163365 = cos(r163364);
double r163366 = r163363 + r163365;
double r163367 = z;
double r163368 = sin(r163364);
double r163369 = r163367 * r163368;
double r163370 = r163366 - r163369;
return r163370;
}
double f(double x, double y, double z) {
double r163371 = x;
double r163372 = y;
double r163373 = cos(r163372);
double r163374 = r163371 + r163373;
double r163375 = z;
double r163376 = sin(r163372);
double r163377 = r163375 * r163376;
double r163378 = r163374 - r163377;
return r163378;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
:precision binary64
(- (+ x (cos y)) (* z (sin y))))