x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5
x \cdot \left(\left(\mathsf{fma}\left(2, z, y\right) + y\right) + t\right) + y \cdot 5double f(double x, double y, double z, double t) {
double r195562 = x;
double r195563 = y;
double r195564 = z;
double r195565 = r195563 + r195564;
double r195566 = r195565 + r195564;
double r195567 = r195566 + r195563;
double r195568 = t;
double r195569 = r195567 + r195568;
double r195570 = r195562 * r195569;
double r195571 = 5.0;
double r195572 = r195563 * r195571;
double r195573 = r195570 + r195572;
return r195573;
}
double f(double x, double y, double z, double t) {
double r195574 = x;
double r195575 = 2.0;
double r195576 = z;
double r195577 = y;
double r195578 = fma(r195575, r195576, r195577);
double r195579 = r195578 + r195577;
double r195580 = t;
double r195581 = r195579 + r195580;
double r195582 = r195574 * r195581;
double r195583 = 5.0;
double r195584 = r195577 * r195583;
double r195585 = r195582 + r195584;
return r195585;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Initial program 0.1
Taylor expanded around 0 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, B"
:precision binary64
(+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5)))