x + \frac{y \cdot y}{z}\frac{{y}^{\left(\frac{2}{2}\right)}}{\frac{z}{y}} + xdouble f(double x, double y, double z) {
double r737666 = x;
double r737667 = y;
double r737668 = r737667 * r737667;
double r737669 = z;
double r737670 = r737668 / r737669;
double r737671 = r737666 + r737670;
return r737671;
}
double f(double x, double y, double z) {
double r737672 = y;
double r737673 = 2.0;
double r737674 = r737673 / r737673;
double r737675 = pow(r737672, r737674);
double r737676 = z;
double r737677 = r737676 / r737672;
double r737678 = r737675 / r737677;
double r737679 = x;
double r737680 = r737678 + r737679;
return r737680;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 5.9 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 5.9
Simplified0.1
rmApplied fma-udef0.1
Simplified5.9
rmApplied sqr-pow5.9
Applied associate-/l*0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y z)
:name "Crypto.Random.Test:calculate from crypto-random-0.0.9"
:precision binary64
:herbie-target
(+ x (* y (/ y z)))
(+ x (/ (* y y) z)))