\left(x \cdot 3\right) \cdot y - z
\left(x \cdot 3\right) \cdot y - z
double f(double x, double y, double z) {
double r816226 = x;
double r816227 = 3.0;
double r816228 = r816226 * r816227;
double r816229 = y;
double r816230 = r816228 * r816229;
double r816231 = z;
double r816232 = r816230 - r816231;
return r816232;
}
double f(double x, double y, double z) {
double r816233 = x;
double r816234 = 3.0;
double r816235 = r816233 * r816234;
double r816236 = y;
double r816237 = r816235 * r816236;
double r816238 = z;
double r816239 = r816237 - r816238;
return r816239;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(- (* x (* 3 y)) z)
(- (* (* x 3) y) z))