\frac{x - y}{z - y}\frac{x - y}{z - y}double f(double x, double y, double z) {
double r743673 = x;
double r743674 = y;
double r743675 = r743673 - r743674;
double r743676 = z;
double r743677 = r743676 - r743674;
double r743678 = r743675 / r743677;
return r743678;
}
double f(double x, double y, double z) {
double r743679 = x;
double r743680 = y;
double r743681 = r743679 - r743680;
double r743682 = z;
double r743683 = r743682 - r743680;
double r743684 = r743681 / r743683;
return r743684;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Shading:$sgradientColorAt from Rasterific-0.6.1"
:precision binary64
:herbie-target
(- (/ x (- z y)) (/ y (- z y)))
(/ (- x y) (- z y)))