\frac{\left(\frac{8}{3} \cdot \sin \left(x \cdot 0.5\right)\right) \cdot \sin \left(x \cdot 0.5\right)}{\sin x}\frac{8 \cdot \frac{\sin \left(x \cdot 0.5\right)}{3}}{\frac{\sin x}{\sin \left(0.5 \cdot x\right)}}double f(double x) {
double r539244 = 8.0;
double r539245 = 3.0;
double r539246 = r539244 / r539245;
double r539247 = x;
double r539248 = 0.5;
double r539249 = r539247 * r539248;
double r539250 = sin(r539249);
double r539251 = r539246 * r539250;
double r539252 = r539251 * r539250;
double r539253 = sin(r539247);
double r539254 = r539252 / r539253;
return r539254;
}
double f(double x) {
double r539255 = 8.0;
double r539256 = x;
double r539257 = 0.5;
double r539258 = r539256 * r539257;
double r539259 = sin(r539258);
double r539260 = 3.0;
double r539261 = r539259 / r539260;
double r539262 = r539255 * r539261;
double r539263 = sin(r539256);
double r539264 = r539257 * r539256;
double r539265 = sin(r539264);
double r539266 = r539263 / r539265;
double r539267 = r539262 / r539266;
return r539267;
}




Bits error versus x
Results
| Original | 14.8 |
|---|---|
| Target | 0.3 |
| Herbie | 0.3 |
Initial program 14.8
rmApplied associate-/l*0.5
Simplified0.5
rmApplied div-inv0.5
Applied associate-*l*0.5
Simplified0.3
Final simplification0.3
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, A"
:precision binary64
:herbie-target
(/ (/ (* 8 (sin (* x 0.5))) 3) (/ (sin x) (sin (* x 0.5))))
(/ (* (* (/ 8 3) (sin (* x 0.5))) (sin (* x 0.5))) (sin x)))