\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} - \frac{0.5}{x}double f(double x, double y) {
double r621209 = x;
double r621210 = y;
double r621211 = r621209 - r621210;
double r621212 = 2.0;
double r621213 = r621209 * r621212;
double r621214 = r621213 * r621210;
double r621215 = r621211 / r621214;
return r621215;
}
double f(double x, double y) {
double r621216 = 0.5;
double r621217 = y;
double r621218 = r621216 / r621217;
double r621219 = x;
double r621220 = r621216 / r621219;
double r621221 = r621218 - r621220;
return r621221;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.6 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.6
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))