\frac{x + y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} + \frac{0.5}{x}double f(double x, double y) {
double r516125 = x;
double r516126 = y;
double r516127 = r516125 + r516126;
double r516128 = 2.0;
double r516129 = r516125 * r516128;
double r516130 = r516129 * r516126;
double r516131 = r516127 / r516130;
return r516131;
}
double f(double x, double y) {
double r516132 = 0.5;
double r516133 = y;
double r516134 = r516132 / r516133;
double r516135 = x;
double r516136 = r516132 / r516135;
double r516137 = r516134 + r516136;
return r516137;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.6 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.6
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))