\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
\mathsf{fma}\left(z \cdot 3, z, x \cdot y\right)double f(double x, double y, double z) {
double r570963 = x;
double r570964 = y;
double r570965 = r570963 * r570964;
double r570966 = z;
double r570967 = r570966 * r570966;
double r570968 = r570965 + r570967;
double r570969 = r570968 + r570967;
double r570970 = r570969 + r570967;
return r570970;
}
double f(double x, double y, double z) {
double r570971 = z;
double r570972 = 3.0;
double r570973 = r570971 * r570972;
double r570974 = x;
double r570975 = y;
double r570976 = r570974 * r570975;
double r570977 = fma(r570973, r570971, r570976);
return r570977;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Taylor expanded around 0 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(+ (* (* 3 z) z) (* y x))
(+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))