\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y
y \cdot \left(x - z\right)
double f(double x, double y, double z) {
double r596678 = x;
double r596679 = y;
double r596680 = r596678 * r596679;
double r596681 = z;
double r596682 = r596679 * r596681;
double r596683 = r596680 - r596682;
double r596684 = r596679 * r596679;
double r596685 = r596683 - r596684;
double r596686 = r596685 + r596684;
return r596686;
}
double f(double x, double y, double z) {
double r596687 = y;
double r596688 = x;
double r596689 = z;
double r596690 = r596688 - r596689;
double r596691 = r596687 * r596690;
return r596691;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.2 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.2
Simplified0.0
Final simplification0.0
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (- x z) y)
(+ (- (- (* x y) (* y z)) (* y y)) (* y y)))