\left(x + y\right) + z
\left(x + y\right) + z
double f(double x, double y, double z) {
double r33509 = x;
double r33510 = y;
double r33511 = r33509 + r33510;
double r33512 = z;
double r33513 = r33511 + r33512;
return r33513;
}
double f(double x, double y, double z) {
double r33514 = x;
double r33515 = y;
double r33516 = r33514 + r33515;
double r33517 = z;
double r33518 = r33516 + r33517;
return r33518;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, I"
:precision binary64
(+ (+ x y) z))