x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r289496 = x;
double r289497 = 2.0;
double r289498 = r289496 * r289497;
double r289499 = y;
double r289500 = r289498 - r289499;
return r289500;
}
double f(double x, double y) {
double r289501 = x;
double r289502 = 2.0;
double r289503 = r289501 * r289502;
double r289504 = y;
double r289505 = r289503 - r289504;
return r289505;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2020047
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))