\left(\frac{x}{2} + y \cdot x\right) + zx \cdot \left(0.5 + y\right) + z
double f(double x, double y, double z) {
double r280375 = x;
double r280376 = 2.0;
double r280377 = r280375 / r280376;
double r280378 = y;
double r280379 = r280378 * r280375;
double r280380 = r280377 + r280379;
double r280381 = z;
double r280382 = r280380 + r280381;
return r280382;
}
double f(double x, double y, double z) {
double r280383 = x;
double r280384 = 0.5;
double r280385 = y;
double r280386 = r280384 + r280385;
double r280387 = r280383 * r280386;
double r280388 = z;
double r280389 = r280387 + r280388;
return r280389;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020047
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2) (* y x)) z))