x \cdot \sin y + z \cdot \cos y
\left(x \cdot \left(\sqrt[3]{\sin y} \cdot \sqrt[3]{\sin y}\right)\right) \cdot \sqrt[3]{\sin y} + z \cdot \cos ydouble f(double x, double y, double z) {
double r231504 = x;
double r231505 = y;
double r231506 = sin(r231505);
double r231507 = r231504 * r231506;
double r231508 = z;
double r231509 = cos(r231505);
double r231510 = r231508 * r231509;
double r231511 = r231507 + r231510;
return r231511;
}
double f(double x, double y, double z) {
double r231512 = x;
double r231513 = y;
double r231514 = sin(r231513);
double r231515 = cbrt(r231514);
double r231516 = r231515 * r231515;
double r231517 = r231512 * r231516;
double r231518 = r231517 * r231515;
double r231519 = z;
double r231520 = cos(r231513);
double r231521 = r231519 * r231520;
double r231522 = r231518 + r231521;
return r231522;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.6
Applied associate-*r*0.6
Final simplification0.6
herbie shell --seed 2020047
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ (* x (sin y)) (* z (cos y))))