x \cdot x + 1
x \cdot x + 1
double f(double x) {
double r180491 = x;
double r180492 = r180491 * r180491;
double r180493 = 1.0;
double r180494 = r180492 + r180493;
return r180494;
}
double f(double x) {
double r180495 = x;
double r180496 = r180495 * r180495;
double r180497 = 1.0;
double r180498 = r180496 + r180497;
return r180498;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020047
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
:precision binary64
(+ (* x x) 1))