\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
double r197101 = x;
double r197102 = y;
double r197103 = sin(r197102);
double r197104 = r197101 + r197103;
double r197105 = z;
double r197106 = cos(r197102);
double r197107 = r197105 * r197106;
double r197108 = r197104 + r197107;
return r197108;
}
double f(double x, double y, double z) {
double r197109 = x;
double r197110 = y;
double r197111 = sin(r197110);
double r197112 = r197109 + r197111;
double r197113 = z;
double r197114 = cos(r197110);
double r197115 = r197113 * r197114;
double r197116 = r197112 + r197115;
return r197116;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020047
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
:precision binary64
(+ (+ x (sin y)) (* z (cos y))))