Average Error: 0.1 → 0.1
Time: 9.0s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r197101 = x;
        double r197102 = y;
        double r197103 = sin(r197102);
        double r197104 = r197101 + r197103;
        double r197105 = z;
        double r197106 = cos(r197102);
        double r197107 = r197105 * r197106;
        double r197108 = r197104 + r197107;
        return r197108;
}

double f(double x, double y, double z) {
        double r197109 = x;
        double r197110 = y;
        double r197111 = sin(r197110);
        double r197112 = r197109 + r197111;
        double r197113 = z;
        double r197114 = cos(r197110);
        double r197115 = r197113 * r197114;
        double r197116 = r197112 + r197115;
        return r197116;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2020047 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  :precision binary64
  (+ (+ x (sin y)) (* z (cos y))))