\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r182028 = x;
double r182029 = y;
double r182030 = r182028 * r182029;
double r182031 = z;
double r182032 = t;
double r182033 = r182031 * r182032;
double r182034 = r182030 + r182033;
double r182035 = a;
double r182036 = b;
double r182037 = r182035 * r182036;
double r182038 = r182034 + r182037;
double r182039 = c;
double r182040 = i;
double r182041 = r182039 * r182040;
double r182042 = r182038 + r182041;
return r182042;
}
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r182043 = x;
double r182044 = y;
double r182045 = r182043 * r182044;
double r182046 = z;
double r182047 = t;
double r182048 = r182046 * r182047;
double r182049 = r182045 + r182048;
double r182050 = a;
double r182051 = b;
double r182052 = r182050 * r182051;
double r182053 = r182049 + r182052;
double r182054 = c;
double r182055 = i;
double r182056 = r182054 * r182055;
double r182057 = r182053 + r182056;
return r182057;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b



Bits error versus c



Bits error versus i
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020047
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3, C"
:precision binary64
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))