x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
double r1437453 = x;
double r1437454 = y;
double r1437455 = z;
double r1437456 = r1437454 * r1437455;
double r1437457 = r1437453 - r1437456;
return r1437457;
}
double f(double x, double y, double z) {
double r1437458 = x;
double r1437459 = y;
double r1437460 = z;
double r1437461 = r1437459 * r1437460;
double r1437462 = r1437458 - r1437461;
return r1437462;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020047
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))