2 \cdot \left(x \cdot x + x \cdot y\right)
\left(x \cdot \left(x + y\right)\right) \cdot 2
double f(double x, double y) {
double r573094 = 2.0;
double r573095 = x;
double r573096 = r573095 * r573095;
double r573097 = y;
double r573098 = r573095 * r573097;
double r573099 = r573096 + r573098;
double r573100 = r573094 * r573099;
return r573100;
}
double f(double x, double y) {
double r573101 = x;
double r573102 = y;
double r573103 = r573101 + r573102;
double r573104 = r573101 * r573103;
double r573105 = 2.0;
double r573106 = r573104 * r573105;
return r573106;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020047
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (* x 2) (+ x y))
(* 2 (+ (* x x) (* x y))))