\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{\frac{1}{y}}{2} - \frac{1}{x \cdot 2}double f(double x, double y) {
double r815041 = x;
double r815042 = y;
double r815043 = r815041 - r815042;
double r815044 = 2.0;
double r815045 = r815041 * r815044;
double r815046 = r815045 * r815042;
double r815047 = r815043 / r815046;
return r815047;
}
double f(double x, double y) {
double r815048 = 1.0;
double r815049 = y;
double r815050 = r815048 / r815049;
double r815051 = 2.0;
double r815052 = r815050 / r815051;
double r815053 = x;
double r815054 = r815053 * r815051;
double r815055 = r815048 / r815054;
double r815056 = r815052 - r815055;
return r815056;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.6 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.6
rmApplied div-sub15.6
Simplified11.9
Simplified0.0
Final simplification0.0
herbie shell --seed 2020047
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))