\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
double f(double x, double y, double z) {
double r718163 = x;
double r718164 = y;
double r718165 = r718163 * r718164;
double r718166 = z;
double r718167 = r718166 * r718166;
double r718168 = r718165 + r718167;
double r718169 = r718168 + r718167;
double r718170 = r718169 + r718167;
return r718170;
}
double f(double x, double y, double z) {
double r718171 = x;
double r718172 = y;
double r718173 = r718171 * r718172;
double r718174 = z;
double r718175 = r718174 * r718174;
double r718176 = r718173 + r718175;
double r718177 = r718176 + r718175;
double r718178 = r718177 + r718175;
return r718178;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020047
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(+ (* (* 3 z) z) (* y x))
(+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))