x \cdot \left(1 - y\right)
1 \cdot x + \left(-y\right) \cdot x
double f(double x, double y) {
double r196158 = x;
double r196159 = 1.0;
double r196160 = y;
double r196161 = r196159 - r196160;
double r196162 = r196158 * r196161;
return r196162;
}
double f(double x, double y) {
double r196163 = 1.0;
double r196164 = x;
double r196165 = r196163 * r196164;
double r196166 = y;
double r196167 = -r196166;
double r196168 = r196167 * r196164;
double r196169 = r196165 + r196168;
return r196169;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
rmApplied sub-neg0.0
Applied distribute-lft-in0.0
Simplified0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, H"
:precision binary64
(* x (- 1 y)))