x \cdot x - 1
x \cdot x - 1
double f(double x) {
double r194052 = x;
double r194053 = r194052 * r194052;
double r194054 = 1.0;
double r194055 = r194053 - r194054;
return r194055;
}
double f(double x) {
double r194056 = x;
double r194057 = r194056 * r194056;
double r194058 = 1.0;
double r194059 = r194057 - r194058;
return r194059;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x)
:name "Data.Random.Dice:roll from dice-0.1"
:precision binary64
(- (* x x) 1))