x \cdot \sin y + z \cdot \cos y
\mathsf{fma}\left(x, \sin y, z \cdot \cos y\right)double f(double x, double y, double z) {
double r181223 = x;
double r181224 = y;
double r181225 = sin(r181224);
double r181226 = r181223 * r181225;
double r181227 = z;
double r181228 = cos(r181224);
double r181229 = r181227 * r181228;
double r181230 = r181226 + r181229;
return r181230;
}
double f(double x, double y, double z) {
double r181231 = x;
double r181232 = y;
double r181233 = sin(r181232);
double r181234 = z;
double r181235 = cos(r181232);
double r181236 = r181234 * r181235;
double r181237 = fma(r181231, r181233, r181236);
return r181237;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ (* x (sin y)) (* z (cos y))))