\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r154117 = x;
double r154118 = y;
double r154119 = cos(r154118);
double r154120 = r154117 + r154119;
double r154121 = z;
double r154122 = sin(r154118);
double r154123 = r154121 * r154122;
double r154124 = r154120 - r154123;
return r154124;
}
double f(double x, double y, double z) {
double r154125 = x;
double r154126 = y;
double r154127 = cos(r154126);
double r154128 = r154125 + r154127;
double r154129 = z;
double r154130 = sin(r154126);
double r154131 = r154129 * r154130;
double r154132 = r154128 - r154131;
return r154132;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
:precision binary64
(- (+ x (cos y)) (* z (sin y))))