\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120\mathsf{fma}\left(120, a, \frac{60}{\frac{z - t}{x - y}}\right)double f(double x, double y, double z, double t, double a) {
double r770920 = 60.0;
double r770921 = x;
double r770922 = y;
double r770923 = r770921 - r770922;
double r770924 = r770920 * r770923;
double r770925 = z;
double r770926 = t;
double r770927 = r770925 - r770926;
double r770928 = r770924 / r770927;
double r770929 = a;
double r770930 = 120.0;
double r770931 = r770929 * r770930;
double r770932 = r770928 + r770931;
return r770932;
}
double f(double x, double y, double z, double t, double a) {
double r770933 = 120.0;
double r770934 = a;
double r770935 = 60.0;
double r770936 = z;
double r770937 = t;
double r770938 = r770936 - r770937;
double r770939 = x;
double r770940 = y;
double r770941 = r770939 - r770940;
double r770942 = r770938 / r770941;
double r770943 = r770935 / r770942;
double r770944 = fma(r770933, r770934, r770943);
return r770944;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.1 |
Initial program 0.4
Simplified0.4
rmApplied associate-/l*0.1
Final simplification0.1
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y z t a)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ (/ 60 (/ (- z t) (- x y))) (* a 120))
(+ (/ (* 60 (- x y)) (- z t)) (* a 120)))