x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\mathsf{fma}\left(y - 1, z, 1\right) \cdot xdouble f(double x, double y, double z) {
double r798374 = x;
double r798375 = 1.0;
double r798376 = y;
double r798377 = r798375 - r798376;
double r798378 = z;
double r798379 = r798377 * r798378;
double r798380 = r798375 - r798379;
double r798381 = r798374 * r798380;
return r798381;
}
double f(double x, double y, double z) {
double r798382 = y;
double r798383 = 1.0;
double r798384 = r798382 - r798383;
double r798385 = z;
double r798386 = fma(r798384, r798385, r798383);
double r798387 = x;
double r798388 = r798386 * r798387;
return r798388;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 3.4 |
|---|---|
| Target | 0.3 |
| Herbie | 3.4 |
Initial program 3.4
Simplified3.4
Final simplification3.4
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:herbie-target
(if (< (* x (- 1 (* (- 1 y) z))) -1.618195973607049e+50) (+ x (* (- 1 y) (* (- z) x))) (if (< (* x (- 1 (* (- 1 y) z))) 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1 y) (* (- z) x)))))
(* x (- 1 (* (- 1 y) z))))