\frac{x \cdot 100}{x + y}\frac{\frac{x}{x + y}}{\frac{1}{100}}double f(double x, double y) {
double r856177 = x;
double r856178 = 100.0;
double r856179 = r856177 * r856178;
double r856180 = y;
double r856181 = r856177 + r856180;
double r856182 = r856179 / r856181;
return r856182;
}
double f(double x, double y) {
double r856183 = x;
double r856184 = y;
double r856185 = r856183 + r856184;
double r856186 = r856183 / r856185;
double r856187 = 1.0;
double r856188 = 100.0;
double r856189 = r856187 / r856188;
double r856190 = r856186 / r856189;
return r856190;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.4
rmApplied associate-/l*0.2
rmApplied div-inv0.2
Applied associate-/r*0.2
Final simplification0.2
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:precision binary64
:herbie-target
(* (/ x 1) (/ 100 (+ x y)))
(/ (* x 100) (+ x y)))