Average Error: 0.0 → 0.0
Time: 8.0s
Precision: 64
\[\frac{x - y}{z - y}\]
\[\frac{x - y}{z - y}\]
\frac{x - y}{z - y}
\frac{x - y}{z - y}
double f(double x, double y, double z) {
        double r565616 = x;
        double r565617 = y;
        double r565618 = r565616 - r565617;
        double r565619 = z;
        double r565620 = r565619 - r565617;
        double r565621 = r565618 / r565620;
        return r565621;
}

double f(double x, double y, double z) {
        double r565622 = x;
        double r565623 = y;
        double r565624 = r565622 - r565623;
        double r565625 = z;
        double r565626 = r565625 - r565623;
        double r565627 = r565624 / r565626;
        return r565627;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.0
Target0.0
Herbie0.0
\[\frac{x}{z - y} - \frac{y}{z - y}\]

Derivation

  1. Initial program 0.0

    \[\frac{x - y}{z - y}\]
  2. Final simplification0.0

    \[\leadsto \frac{x - y}{z - y}\]

Reproduce

herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y z)
  :name "Graphics.Rasterific.Shading:$sgradientColorAt from Rasterific-0.6.1"
  :precision binary64

  :herbie-target
  (- (/ x (- z y)) (/ y (- z y)))

  (/ (- x y) (- z y)))