x \cdot \left(y + z\right) + z \cdot 5
\mathsf{fma}\left(x, y + z, z \cdot 5\right)double f(double x, double y, double z) {
double r605107 = x;
double r605108 = y;
double r605109 = z;
double r605110 = r605108 + r605109;
double r605111 = r605107 * r605110;
double r605112 = 5.0;
double r605113 = r605109 * r605112;
double r605114 = r605111 + r605113;
return r605114;
}
double f(double x, double y, double z) {
double r605115 = x;
double r605116 = y;
double r605117 = z;
double r605118 = r605116 + r605117;
double r605119 = 5.0;
double r605120 = r605117 * r605119;
double r605121 = fma(r605115, r605118, r605120);
return r605121;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, C"
:precision binary64
:herbie-target
(+ (* (+ x 5) z) (* x y))
(+ (* x (+ y z)) (* z 5)))