2 \cdot \left(x \cdot x + x \cdot y\right)
\left(x \cdot \left(x + y\right)\right) \cdot 2
double f(double x, double y) {
double r589572 = 2.0;
double r589573 = x;
double r589574 = r589573 * r589573;
double r589575 = y;
double r589576 = r589573 * r589575;
double r589577 = r589574 + r589576;
double r589578 = r589572 * r589577;
return r589578;
}
double f(double x, double y) {
double r589579 = x;
double r589580 = y;
double r589581 = r589579 + r589580;
double r589582 = r589579 * r589581;
double r589583 = 2.0;
double r589584 = r589582 * r589583;
return r589584;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (* x 2) (+ x y))
(* 2 (+ (* x x) (* x y))))