\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} - \frac{0.5}{x}double f(double x, double y) {
double r483460 = x;
double r483461 = y;
double r483462 = r483460 - r483461;
double r483463 = 2.0;
double r483464 = r483460 * r483463;
double r483465 = r483464 * r483461;
double r483466 = r483462 / r483465;
return r483466;
}
double f(double x, double y) {
double r483467 = 0.5;
double r483468 = y;
double r483469 = r483467 / r483468;
double r483470 = x;
double r483471 = r483467 / r483470;
double r483472 = r483469 - r483471;
return r483472;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.6 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.6
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))