\left(\left(x \cdot y - y \cdot y\right) + y \cdot y\right) - y \cdot z
y \cdot \left(x - z\right)
double f(double x, double y, double z) {
double r575848 = x;
double r575849 = y;
double r575850 = r575848 * r575849;
double r575851 = r575849 * r575849;
double r575852 = r575850 - r575851;
double r575853 = r575852 + r575851;
double r575854 = z;
double r575855 = r575849 * r575854;
double r575856 = r575853 - r575855;
return r575856;
}
double f(double x, double y, double z) {
double r575857 = y;
double r575858 = x;
double r575859 = z;
double r575860 = r575858 - r575859;
double r575861 = r575857 * r575860;
return r575861;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 12.4 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 12.4
Simplified0.0
Final simplification0.0
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, D"
:precision binary64
:herbie-target
(* (- x z) y)
(- (+ (- (* x y) (* y y)) (* y y)) (* y z)))