x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}x - \frac{y}{\mathsf{fma}\left(\frac{y}{2}, \frac{-t}{z}, z\right)}double f(double x, double y, double z, double t) {
double r414094 = x;
double r414095 = y;
double r414096 = 2.0;
double r414097 = r414095 * r414096;
double r414098 = z;
double r414099 = r414097 * r414098;
double r414100 = r414098 * r414096;
double r414101 = r414100 * r414098;
double r414102 = t;
double r414103 = r414095 * r414102;
double r414104 = r414101 - r414103;
double r414105 = r414099 / r414104;
double r414106 = r414094 - r414105;
return r414106;
}
double f(double x, double y, double z, double t) {
double r414107 = x;
double r414108 = y;
double r414109 = 2.0;
double r414110 = r414108 / r414109;
double r414111 = t;
double r414112 = -r414111;
double r414113 = z;
double r414114 = r414112 / r414113;
double r414115 = fma(r414110, r414114, r414113);
double r414116 = r414108 / r414115;
double r414117 = r414107 - r414116;
return r414117;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
| Original | 11.4 |
|---|---|
| Target | 0.1 |
| Herbie | 0.9 |
Initial program 11.4
Simplified0.9
rmApplied *-un-lft-identity0.9
Final simplification0.9
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y z t)
:name "Numeric.AD.Rank1.Halley:findZero from ad-4.2.4"
:precision binary64
:herbie-target
(- x (/ 1 (- (/ z y) (/ (/ t 2) z))))
(- x (/ (* (* y 2) z) (- (* (* z 2) z) (* y t)))))